Categorie
Educazione per bambini

Symbolic game III

The symbolic game as a starting point. Breaking down the word we could talk about two concepts: On the one hand, play, a fundamental need for every child to know and grab or own  the world around them, is the engine of development. On the other hand, symbolic, “to pretend”, it is about all that reality created by the children. According to J. Piaget (1896-1.980), this process corresponds to the balance between assimilation and accommodation. That is to say, face a stimulus from the environment and then modify our behavior by adjusting to external conditions.

This type of game appears, according to the stages of Piaget’s cognitive development at the end of the sensory motor period, prior to the preoperative period, between 2 and 7 years, but spontaneously as the subject acquires the notion of permanent object, simulating non-existent situations, people or objects. The child understands that even though the object is not in front of their eyes, it still exists. In addition, there is a subdivision in stages of: pre symbolic game and symbolic game.

There is a succession of stages according to their evolutionary age, depending on whether they play alone or in the company of adults or their peers (individual game in solitude, parallel to both children but unrelated or shared and cooperative), whether they are structured games or without organizational logic, and the presence or disappearance of egocentricity and social roles. All these, with common objectives of promoting meaningful learning, benefiting fine motor skills, allowing socialization and a new way of communicating.

Symbolic play has great benefits in child development, stimulates creativity and imagination, through games that involve roles, dialogues, creation of characters and descriptions. Like, for example, such as playing moms and dads, doctor cures, creating a hairdresser, dressing up, simulating scenes from everyday life, etc. They begin by simulating everyday scenes, then they include fictitious roles and emotions. Later they substitute objects and create complex scenery.

All these allow the subject to represent mental situations and develop cognitive skills, as well as promote the effective use of spoken language, since they generate rich interactions in the narration of roles and negotiation. This interpersonal intelligence generates an increase in their socio-emotional capacity.

The whole set of indirect learning that we achieve with symbolic play reveals the positive consequences for early childhood: enrichment lexical resources,vocabulary in vocabulary, stimulation of symbolic language, creativity, imagination, social skills (friendship, empathy and cooperation), increased intellectual and motor capacity. It helps to structure thinking, assimilate new behaviors, influence curiosity, experiment and need to know reality. Possibilities for action are not limited, quite the opposite. Children’s freedom emerges and helps to forge their own personality and identity. Based on your abilities and interests.

References 

Klga. Macarena (2018). Juego simbólico. Estimulación Temprana y Neurohabilitación- Crece de colores. Recuperado de: https://www.crecerdecolores.com/post/etapas-del-juego

El juego simbólico en los niños.  (24 de agosto de 2016). Recuperado de: https://www.etapainfantil.com/juego-simbolico

SerPadres. El juego simbólico en la escuela . (2028). Recuperado de: https://www.serpadres.es/1-2-anos/educacion-estimulacion/articulo/el-juego-simbolico-en-la-escuela-infantil-591477393342

Escuela de padres. La importancia del juego simbólico en los niños. (9, diciembre de 2019). Recuperado de: https://www.educapeques.com/escuela-de-padres/juego-simbolico.html

 G. Alba y M. González. Prácticum II de la universidad de Cantabria. (2018-2019).

Imágenes: CEIP Antonio Mendoza. Santander.

El juego en el desarrollo infantil. Unidad 2. (2020). Pag 30. Recuperado de: https://www.mheducation.es/bcv/guide/capitulo/8448171519.pdf

Ceballos, N. (2020). “El valor de lo cotidiano” – Atención psicoeducativa 0-3. (Diapositivas de PowerPoint). Universidad de Cantabria. 

Authorship

María González Real, Sara Castellanos Rivas y Alba Grijuela Rodrigo, 2020.

Categorie
Educazione per bambini

Symbolic play II

Children during early childhood develop a multitude of types of games, but the game par excellence from 2 years to 7 years is the so-called symbolic game. This consists of a type of game that arises naturally, boys and girls imitate situations, objects and characters that are not present at the time, using various materials that are within their reach and developing their imagination capacity.

Despite the fact that the symbolic game is the game par excellence from the age of 2, it appears earlier specifically around 8 months with the pre-symbolic game. Normally, boys and girls carry out this type of activity because of their proximity to the situations raised (Pecci et al, s.f).

There are a lot of benefits to be found about the use of symbolic play in early childhood classrooms.

  • Understand and assimilate the world around them, as well as the different roles established in the lives of adults (Pecci et al, s.f).
  • Social skills, encouraging cooperation and socialization (Roldan, 2020).
  • Problem solving and thus working on decision making (Roldan, 2020).
  • Language development, since when carrying out the symbolic game they usually verbalize what they are doing (Pecci et al, s.f).
  • Express your feelings through developing empathy and channeling of emotions (Roldan, 2020).
  • Develop the imagination and creativity of children (Pecci et al, s.f).

Within the symbolic game we can find a great variety of games, such as playing kitchen, moms and dads, imitating different professions, animals, wearing costumes, among others (Mama Juana Banana, s.f).

References 

Mama Juana Banana (s.f) El juego simbólico: ¿Qué es? Actividades y ejemplos. https://mamajuanabanana.com/el-juego-simbolico-que-es-actividades-y- ejemplos/

Pecci, Mª.C., Herrero, T., López, M. & Mozos, A. (s.f). El juego en el desarrollo infantil. En Mª.C. Pecci, T. Herrero, M. López & A. Mozos. (E.d) El juego infantil y su metodología. McGraw-Hill Interamericana de España. https://bit.ly/38YWAsG

Roldan, M.J. (2020, junio 11). Que es el juego simbólico: etapas y ejemplos. ParaBebés. https://bit.ly/3nGp3Ym

Authorship

Ana Ruiz Domingo, Tania Barrigón Ruiz y Nerea Agüera Rodríguez, 2020.

Categorie
Educazione per bambini

Symbolic play I

The game according to Piaget (1996) is very relationed to child development because it is an essential element for the correct physical and psychological development of the minor. Also, he confirms that this element allows the child to form his/her personality besides to know the characteristics of the environment around him in a more effective way. In relation with education, this author establishes that the game helps the kid to acquire his/her motor, mental, social, affective and emotional skills, besides awakening his/her interest for observing and exploring the world that surrounds them. In this way, López (2010) confirms that:

The game is converted in a process of discovery of the outside reality in that the child is forming and reconstructing progressively his/her concepts about the world. Besides, it helps him/her to discover his/herself and to form his/her personality.

Focusing on the process of documentation, the symbolic game inside the stages of development established by Piaget, the symbolic game is in the preoperational stage (2-7 years old) (Valdés, 2014). It is in which the kid recreates the reality, he/she plays “as if…”. In it, the kid reproduces situations of daily life in which appears complex subjects such as illness, death, household problems….

Book titled 'LA FIESTA SORPRESA DE LUCÍA'Read this book made on StoryJumper

In this way, the game itself can help them to experiment their emotions, recreate and treat conflicting issues which they will have to live with. They recreate situations which allow them to prepare for the moment when they have to live it.

Freud talks about the symbolic game as a part of the reality represented in a particular way in which the kid creates and organizes his/her own world (Landeira, 1998). In the same way, Piaget (cited in Bofarull, 2014) considered that the symbolic game is like the key moment of the child’s game in which they create his/her own world through which they assimilate the real world, the “adult world”. In it they assume different roles without the limitations imposed by the grown-ups. On the other hand, Vidal (2014) defines it as that game in which the objects are transformed into not present elements.

To sum up, the authors mentioned above agree that symbolic games are a very important part of childhood, in which the most important things are not the objects or the actions but what the child represents with it.

References 

Bofarull, N. (2014). El juego simbólico y la adquisición del lenguaje en alumnos del 2° ciclo de E.I. (Trabajo de maestría). Universidad Internacional de la Rioja, España. Recuperado de: https://reunir.unir.net/bitstream/handle/123456789/2500/bofarull.sanz.pdf?sequen ce=1

López, I. (2010). El juego en Educación Infantil y Primaria. Autodidacta. Revista de la Educación en Extremadura, 19-37. Recuperado de: http://educacioninicial.mx/wp-content/uploads/2017/11/JuegoEIP.pdf

Landeira, S. (1998). El juego simbólico en el niño: explicación e interpretación en J. Piaget y en S. Freud. Buenos Aires. Recuperado de: https://luzaro.net/wp- content/uploads/juego_simbolico.pdf

Piaget, J. (1966). Response to Sutton – Smith. Psychological Review, 73, 111-112.

Valdes, A. (2014). Etapas del desarrollo cognitivo de Piaget. [Doctorado Psicología- Educación,       Universidad Marista de Guadalajara]. Recuperado de: https://www.researchgate.net/profile/Armando_Valdes_Velazquez/publication/327219515_Etapas_del_desarrollo_cognitivo_de_Piaget/links/5b80af4c4585151fd1307 d84/Etapas-del-desarrollo-cognitivo-de-Piaget.pdf

Vidal, A. (2014, Noviembre 29). Juego simbólico ¿Qué es?. Simbòlics  Psicoteràpia. Recuperado de: https://www.simbolics.cat/cas/juego-simbolico-que-es/

Authorship

María González González, Lucía de María Allende y Lydia Trueba Expósito, 2020.

Categorie
Educazione per bambini

Free play II

Game, as Huizinga mentioned (1984), is a voluntary activity with spatial and temporal limits, based on a freely accepted rule and a goal. In it, feelings of joy, tension, as well as the awareness of experiencing something different from what is happening in life, are developed. This activity, quite the opposite of the fame it has received in education, is not a harmful occupation that should be reduced. Free play is fundamental to children’s development, therefore should not be the activity they have access when they have finished what the teacher considers academic because it does not allow them to carry out an activity that is very necessary for their growth. Besides, the game should not be used as a pseudo-game to work on curricular content because it loses its essence and denatures the activity (Hoyuelos, 2015). In this sense, it is necessary to be clear about the idea that the author explains that playing is uncertain, unpredictable activity and this is what makes it so fascinating. In these moments of free play children imagine what might happen, they feel differently, try things out, imagine, etc. Children use the game to go through paths that otherwise wouldn’t be possible (Hoyuelos, 2015).

Furthermore, through play, children put into practice their ability to see everything around them from a poetic perspective, even when the topics are as complicated as loneliness, abandonment, friendship, etc. On many occasions children use play as a tool to address all those topics not considered for children. However, we are not aware of the great capacity for understanding and poetic process, which is surprisingly natural, that children develop through play to deal with such topics that we consider inappropriate for their age. Another characteristic of this activity is that it is typical of childhood because adults can not play, we try to represent it in the best possible way, but we do not be part of the game as children do. We may, therefore, be constantly asking ourselves what the purpose of this is, as if it had to be an activity based on logic. This does not mean that the game is incoherent, on the contrary, those who are immersed in it are able to perceive and interpret its meaning (Hoyuelos, 2015)

On the other hand, at the moments of free play children will be influenced by their age and the materials provided. They may develop pre-symbolic or symbolic play, although the latter increases between the ages of two and five (Gallardo & Gallardo, 2018). Moreover, it is essential to bear in mind that different types of materials lead to different types of play.

References 

Gallardo, P & Gallardo, J.A. (2018). Teorías sobre el juego y su importancia como recurso educativo para el desarrollo integral infantil. Revista Educativa Hekademos, 24.

Hoyuelos, A. (2015). Cultura de la infancia y ámbitos de juego. En Hoyuelo, A y Riera, M.A. Complejidad y relaciones en educación infantil. Barcelona: Rosa Sensat.

Huizinga, J. (1984). Homo Ludens. Madrid: Alianza.

Authorship

Sofía Cuevas Llorente y Lucía Martínez Gutiérrez, 2020.

Categorie
Educazione per bambini

Free play I

In the 31st Article of the Convention of the Rights of the Child it is established their right to have a spontaneous and free play. Moreover, Molina (2008) declares the transforming power that this kind of play has on the children, for it is through this type of activity that they represent their own reality. Since in Early Childhood Education our goal is the whole growth of the children, free-play must be seen and taken into account as a right and a need that helps that process. Therefore, it is essential to recognise the value of this moment while not forgetting the school context.

The teachers of Early Childhood Education consider free-play as an educational moment that favours the evolutive growth of the children. Hence, there is more implication from these professionals when observing and evaluating this moment as an educative activity. Nonetheless, in the school reality, the lack of help from the administrative team, the possible judgment of the families and the limit that the school hours impose are the main barriers that the professionals have to get over to be able to offer spaces and moments of meaningful and rewarding free-play to the children (Mañós, Balagué, Virgili, & Montalá, 2019).

From our own experience as teachers in the practicum, this moment, the free-play, was not taken as a valuable one. Instead, it was carried out in the spare time when the kids had finished their assignments. Form another point of view, the free-play acquires a strict concept as it is guided with a lot of rules imposed by the teachers. This changes its dynamic and it turns it into a guided activity where there is no place for the children’s experimentation and creativity. Therefore, their needs are not fulfilled.

Free-play, according to Cuba & Palpa (2015) and with our agreement as students of Education, are as follow: it is a natural and individual process given that the kids are the protagonists of their own actions; through the symbolic play children can create their own conceptual schemes; this must be an enjoyable and pleasant moment for the children; it must have a flexibility that allows the kids to do and undo everything as the want; finally, free-play is not a way through which the children obtain a goal, but it has meaning in itself. All these characteristics can and should be applicable to an Early Education classroom. Therefore, we believe that we must leave behind the concept that the free-play

is something the kids can do when there is nothing left to do, but a moment that has a meaning in itself.

And now, we will present to you a design of a free-play documentation that we can do in our classrooms of Early Childhood Education. This will be a guide about how to document this natural process in the school context.

First of all, our study subject will be our own Early Childhood Education classroom, specifically a classroom of three years olds. Our main goal is to do follow up of this group throughout the nine months of school period. The documentation will be done using a register notebook in which we will write down the visible behaviours that we may believe are more meaningful while free-playing.

The end of this process will be presented to the families of the children through an expositive panel, which will be exposed at the entrance of the classroom, and will be updated every month. In addition to this, we will use a PowerPoint presentation which will be shown to the families in every trimestral meeting. This format will allow us to add photos and videos that will guide the narration of the story that will be told. Each of these formats will answer to certain needs and different moments.

Given that free-play is more productive and enjoyable when presented with certain natural and spontaneous scenarios we will offer some that will be adequate to the kids and efficient when documenting. These proposals will be followed by these rules. First of all, free-play must have a time assigned within our classroom schedule. It is essential that this process of playing does not take place in the same classroom every single time, therefore the children can have the opportunity of experimenting in other places such as the playground, halls, other groups’ classrooms, library. This process will help the kids acquire a sense of continuity that will reinforce their sense of belonging to the school and to the group that they are in. It is also very important that the resources given to the kids (toys and other materials) are available and accessible to the children for them to make use of them.

As teachers, we try to interpret and explain the meanings behind the actions of the kids while the process of play occurs. From a more objective point of view, we will tell systematically, the actions that take place while playing. So, the information that we be shown in the panels, will be more objective. This means that, once every meaningful fact

(if possible) is written down in our notebook, they will be selected attending to the following questions: what did theydo? how did they do it? with what? with whom? When did it happen?

Nevertheless, with the trimestral meeting PowerPoint presentation we will be showing a more subjective perspective of the interpretations of the kids’ actions when they play. This presentation will answer to the next questions: why did they do it? why didn’t they do that? why does each child act in a different way to the same stimulus? what do they want to achieve? This way, we try to inform the families about the innate behaviour of childhood through free-playing and our pedagogical interpretation of it.

We will present the information, as we mentioned earlier, through an expositive panel and a PowerPoint presentation. The first one will be presented in an A3 paper. We will attach photos of the children playing with a brief descriptive text of what they are doing. These will be in a chronological order. Whereas the PowerPoint presentation will be more of a visual support to help the families follow the story that the teachers will be telling with it (photos and videos). This way of presenting the information will also help the families understand the meanings and representations that their children’s actions have when the interact in a natural environment such a free-play.

To sum up, we would like to point out the importance of documenting and making visible the daily practice of playing in school. Furthermore, we urge to rethink, reinterpret and reflect about what happens in school so we can make some changes and aim to a better and more productive, as well as enjoyable (for the children) future. Also, we aim to make the families aware of their kids’ actions in school since they do not act the same way in different contexts.

References 

Cuba, M, N. L., & Palpa, M, E. (2015). La hora del juego libre en los sectores y el desarrollo de la creatividad en los niños de 5 años de las IEP de la localidad de Santa Clara.

Mañós, R. V., Balagué, À. G., Virgili, N. A., & Montalá, M. D. (2019). Percepción de los maestros sobre el derecho al juego libre en educación infantil y educación primaria.

Estudio desarrollado en Barcelona (España). Bordón. Revista de Pedagogía, 71(4), 151- 165.

Molina, J. A. (2008). El Placer y el Displacer en el Juego Espontáneo Infantil/Pleasure and Displeasure in Children’s Spontaneous Play. Arteterapia, 3, 167-188.

Unicef. (2006). Convención sobre los Derechos del Niño.

Authorship

Alejandra Albo, Claudia Biancotti y Verónica Cuesta, 2020.

Categorie
Educazione per bambini

Facilities III

The chosen topic has been the product of the desire to want to discuss, debate and reflect on the importance of spaces in the educational center. Due to the need to want to go beyond the classroom, which seems to always be the protagonist, and get closer and give visibility to the many spaces and facilities that are also part of the life ofthe center and where very interesting stories are also told.

The concept “facilities” has to do with the complexes of buildings and infrastructures of a certain place. In this case, from an educational center with students from 0 to 3 years old. With this concept, classrooms, corridors, recreation areas … are taken into account. However, with this work, we have wanted to go further. We have wanted to combine formal and legislative aspects that must be kept in mind when building an educational institution (measures, materials, architectural elements …) But we have also seen it necessary to reflect how each space is and how it influences children and their relationship with spaces, with their peers and with teachers.

We also wanted to convey the need for certain spaces to exist in the center what, a priori, They may not seem very important, but they really add a lot of richness to the school experience for little ones.

We wanted to base this work on a series of ideas that summarize our work and our intention with it:

  • How and in what way does the need to build schools comes up and how the works and pedagogies of certain authors have influenced it.
  • Identify the most common facilities in educational centers, as well as their functionality, their use and the reason for their need.
  • Identify the less commonly facilities present in schools and investigate why does it happen and why they should or should not have more presence in the centers.
  • The meaning that the different spaces of the center have not only for the children, but for all the staff and those who participate in its life.
  • Regulations and guidelines to comply with for the projection of a center.
  • The numerous conceptualizations that appears when projecting spaces.
Authorship

Isis García y Juliana Alufo, 2020.

Categorie
Educazione per bambini

Facilities II

The facilities consist of educational approaches, where aesthetics and contemporary art are mixed with a foundation and pedagogical bases, managing to favor pre-symbolic and symbolic playing in a relational context (Abad y Ruiz de Velasco, 2014). Its main promoters were Abad and Ruiz de Velasco, who wanted to create spaces where children couldlearn in an active way, being the very own protagonists of the action and exploring their own interests and needs (Abad and Ruiz de Velasco, 2014; Moya, 2017).

They use the environment itself and its characteristics (the walls, the ceiling, the floor), alongside a series of materials that build an environment of beauty, which invites the spectator to take part in it (Rubio and Riaño, 2019). Therefore in the facilities, the educator is in charge of designing and organizing the playground and its intention, while the children have a leading and participatory role so that they are able to deconstruct, transform and rebuild the space, interacting with others (Abad y Ruiz de Velasco, 2014; Rubio y Riaño, 2019).

The spots and materials shape two essential aspects of the facilities.

On the one hand, the spaces have to be organized in an aesthetic way, so that they manage to please the children and invite them to interact, and to carry out actions, wander and explore a quality space, which allow the children to generate a “powerful mental image” (Abad y Ruiz de Velasco, 2014). In the facilities, objects are organized within the space by geometric forms or mandalas, so that children are guided from that initial order in which they feel safe, encouraging them to explore and interpret both, the space and the materials, in a physical and psychic sense (Abad and Ruiz de Velasco, 2014).

On the other hand, the materials used in the facilities have to be diverse, from daily use and accessible, allowing the children to carry out a cognitive process in which already known materials acquire a new association, a new use, a newinterpretation (Moya, 2017). In the facilities, triads of objects are used, which encourage students to perform divergent actions so that they are not limited to the established functions of those objects. We could say that these triads have a storyline or dialogue, which the children achieve through playing. These materials also allow students to create their own game based on their characteristics and their rhythms, promoting diversity at the same time (Moya, 2017). In addition, the materials have to be complementary to each other, emphasizing the differences between them so that they become evident (big and small, round and square, soft and rough…).

In the implementation of the facilities, there is always a common path to be followed.

It begins by selecting the idea to be represented and designing it. The educators analyze the context and its conditions, as well as the characteristics of the children so that the theme of the installation and the organization of materials and spaces is customized for them in an aesthetic way (Toca, 2019). The location is decided, marking off where the installation begins and where it ends; the types of materials and their quantity are selected, ensuring that they give the children diverse possibilities of action and interaction with their peers (Abad y Ruiz de Velasco, 2014).

Once this is done, the children are introduced to the installation, allowing them to observe and make any questions or comments that they may have about it. The educators will try to make them meditate through questions, and they will also take advantage of the opportunity and mention the rules or agreements of coexistence during the development of the installation (Toca, 2019). Before students can enter the facility, they are invited to represent what they see or what the installation suggests to them in a graphic or verbal way.

After this, they are allowed to experiment and interact freely with the materials and spaces designed for them. The children deconstruct and build the space, experiment, handle the objects, interact with their peers, etc.

Afterwards, the children must always perform a presentation, narrated in a graphic way (drawings) or orally, in which they show what they have learned or what they have experienced.Finally, the proposal is evaluated, as well as the possibilities of action, playing and relationship that the installation has generated (Abad y Ruiz de Velasco, 2014; Moya, 2017).

References 

Rubio Gorrochategui, L., & Riaño Galán, M. E. (2019). Arte y Educación: Instalaciones en el aula de Infantil.

Moya Díez, M. (2017). La instalación artística en educación infantil.

Ruiz de Velasco, A., y Abad, J. (2014). Contextos de simbolización y juego. La propuesta de las instalaciones. Revista Aula de Infantil, 77, 11-28.

Toca Martínez, S. (2019). Jugar, experimentar y relacionarnos: las instalaciones artísticas en un aula de 4 años.

Authorship

Lidia Abascal Abascal y Andrea Álvarez Peña, 2020.

Categorie
Educazione per bambini

Facilities I

Infant education facilities

Throughout this text, authors such as Ángeles Ruiz de Velasco, Pablo García González, Isabel Recio and Javier Abad, will be the protagonists who will offer to the discourse the pedagogical sense that this proposal of the facilities requires. Before beginning, it should be noted that Javier Abad, is one of the most representative figures of the methods of work from the facilities, where for him, these are part of a scenario where action-transformation is collected by children.

The facilities are characterized by generating symbolic and presymbolic games in childhood, with the ultimate purpose of developing creative, relational and emotional capacities in the students creating an atmosphere of freedom and joy. That is, as Dávila (2015) points out, 

“The emotional climate changes and, therefore, the dynamics of the classroom guarantees the participation of children in a reliable, peaceful and democratic environment, where trust, security and care are experienced, elements that build children’s personality and prosocial behaviors as the basis of Good Living” (Dávila, 2015, citado en OMEP ECUADOR, p.250).

Orienting the discourse, according to Ruiz de Velasco y Abad (2014) and other authors such as those mentioned above, the most important aspects to take into account when designing and implementing the proposed facilities are based on the following questions:

What are the facilities?

The facilities follow the idea of configuring spaces as mediators for the game of meanings and situations of discovery. That is to say, they are settings designed from the encounter between the most aesthetic, artistic and psychomotor part, where interacting to favor the symbolic and presymbolic play of childhood.

The proposal of the facilities is to propose a symbolic space where represent an intentional idea or message by offering minors the fact of being able to “enter into play” through different modes of interpretation and interaction (Ruiz de Velasco and Abad, 2014).

The facilities, ultimately, from the educational point of view, consist of a proposal where children can be offered places to experiment and transform based on the interests adopted by the youngest, that is to say, they are educational practices where the uncertainty, motivation, creativity and imaginibility are enhanced in the schoolchildren.

What spaces, materials and times do the facilities offer?

The facilities offer beautiful and child-friendly spaces, where it is very simple to appeal to the attention of the child. They are structured spaces, arranged beautifully, and where all the elements are reflected in an organized way, in order to allow infinite possibilities of action and play from imagination and creation.

When designing the scenario for the proposal it is essential to try to offer opportunities to develop in the children the symbolic and presymbolic game spontaneously. They are scenarios where three key ideas are given priority: that they are broad places with ease of movement and action, that the proposal is in the center of the place, offering it full prominence and frequently, the materials are distributed geometrically.

In short, the facilities offer spaces that allow to be interpreted by each and every one of the students, thanks to the offer of materials arranged occupying all the space.

The materials of the facilities must offer diversity of action, relationship and discovery. They must be divergent and varied materials, so that they can be used by several infants at the same time or more individually. In addition, it is important that they are unstructured materials that allow to pass the full and the empty, the inside and the outside, the calm and the movement, the presence and the absence. In short, materials that offer countless possibilities for action.

Finally, from a temporary point of view, the facilities must offer an unlimited amount of time to children. That is, a time without haste that respects the learning rhythm of each and every small.

What is the teaching role in the facilities?

The professional in the facility is in charge of designing and organizing with certain aesthetics and care the proposal. He acts as mediator and observer, where he participates in children’s games as long as he considers it necessary. Its main function is to observe and document through a field diary the game of childhood, so that everything that happens in the proposal is visible. For this alternative, the teacher plans how he wants the installation to be, then designs it with the materials chosen, to finally expose it to childhood and begin their play.

In short, it is a proposal where the teacher tries to document all the routes he observes in childhood, in order to better and keep updated his educational practice according to the demand and needs of his schoolchildren.

What is the role of the student?

The students are the central protagonist of the whole proposal. Their function is to arrange, rebuild and transform through their individual or shared spontaneous play. The students in the facilities, initially observe the proposal to, later, be able to choose and select their preference of game, space and material.

The facilities “are a true recreational ecosystem configured by the adult to provoke from an initial order and a concrete aesthetic proposal their deconstruction, transformation and new reconstruction by children through shared play” (Ruiz de Velasco y Abad, 2016, p.45)

References 

García González, P. (2017). Escenarios de juego. Infancia: educar de 0 a 6 años, 162, 27-35.

Recio, I. (2014). Pistas para la evaluación: Instalaciones. Revista Aula de Infantil, 77.

Ruiz de Velasco, A. y Abad, J. (2014). Contextos de simbolización y juego. La propuesta de las instalaciones. Revista Aula de Infantil, 77, 11-28.

Ruiz de Velasco, A. & Abad, J. (2016). Lugares de juego y encuentro para la infancia. Revista Iberoamericana de educación, 71(1), 37-62.

Dávila, M. P. V. (2015). 4.10. Instalaciones Lúdicas Interacción, creatividad y libertad en la Primera Infancia. Memorias del 3 Encuentro Internacional de Educación Infantil, 241.

Authorship

Laura Santos de la Mata, Elena Solana Fernández y Sandra Zamorano Pérez, 2020.

Categorie
Educazione per bambini

Hygiene I

Hygiene is a concept that in turn is an important factor in people’s health. For this reason and in a general way we will begin by defining this concept that, as the RAE (2019) says, refers to the “part of medicine that aims to preserve health and prevent diseases” Therefore, we can say that Hygiene is made up of all actions that positively influence people’s health (Lizandra, 2016). 

Hygiene is present at all times of our day and in any of the contexts. But especially, we are going to focus on hygiene in the first cycle of early childhood education. 

At this time, the role of the family as the primary educational agent comes into play. Being able to say that the family is an ecosystem unit, that is, a daily space where networks of support, trust, mutuality and solidarity are established (Estupiñán and Hérnandez, 2007; Muaze, 2016). Therefore, it is a primary training source, which is responsible for protecting, caring for, training and humanizing (Lizandra, 2016). 

Once children grow up, they stop spending so much time with their family to spend it in other contexts, so they must learn autonomous hygiene habits. 

According to Pikler, care is about a confluence that offers the child a relationship and quality care and the possibility of exercising their autonomous activity, protected and valued by the adult, in a safe environment. 

When children are very young and unable to fend for themselves, they need constant care and attention. They require an adult to wash, change, groom themselves. etc. 

One of these moments of hygiene is the change of diaper, at this time the relationship of the child with the adult is very important, we must think about what the child needs at all times. It will be necessary to use a close, respectful and affable language, you also have to anticipate and always give an explanation about what we do and why we do it (Escuela Infantil La Lluna, 2020). 

As the children grow up, they are incorporated to the next educational agent after the family, the school. It is necessary that there is a coordination between these two contexts for the correct development of the students. In this context, children are becoming more and more autonomous, and after two years (depending on the rhythm of each child) they are able to wash their hands, teeth, bathe, go to the bathroom alone, clean themselves, etc. 

As mentioned in the previous paragraph, in Early Childhood Education, in the first cycle, that is, 0-3 year old students, are becoming more autonomous, since one of the objectives of the 0-3 year stage is “ progressively acquire autonomy in normal activities ”. Specifically, we are going to focus on specific hygiene objectives, of which we can highlight the following (Santiago; Arribas, 2016): 

  • Promote a correct habit of personal hygiene. 
  • Involve the child in a pleasant way in his own hygiene. 
  • Increase the autonomy of your personal hygiene. 
  • Get started in the care of personal items related to hygiene. 

Finally, we would like to talk about the importance of hygiene today. The pandemic we are going through forces us to be more strict with hygiene, we must make children aware of the importance of washing their hands with soap, not abusing hydroalcoholic gel, and not touching things or putting anything in their mouth . 

With regard to hygiene and the coronavirus, the WHO (2020), reveals the following indications on the recommended measures for opening schools, where the new hygiene habits that we have to face every day are established: 

  • The importance of hygiene and cleanliness of the environment to limit exposure to the virus. 
  • Inform and raise awareness about the importance of hand washing, respiratory hygiene, the mandatory or not of masks, which should be provided to everyone who needs it. 
  • Finally, a schedule must be created for frequent hand washing, leaving hydroalcoholic gel or soap at the disposal of the educational community, as well as clean water in school facilities.  
References 

Luna, E. I. (2020). El momento del cambio de pañal. Aula de Infantil, 13-15. 

Rodríguez, Y. S., & Peñalver, I. A. (2016). Autonomía personal y salud infantil. Madrid: EDITORIAL SÍNTESIS, S. A. 

Moreno-Acero, I, Leyva-Townsend, P., y Parra-Moreno, C. (2019). La familia, primer ámbito de educación cívica. Civilizar: Ciencias Sociales y Humanas, 19(37), 43-54. doi: 10.22518/usergioa/jour/ccsh/2019.2/a26. Recuperado de: https://revistas.usergioarboleda.edu.co/index.php/ccsh/article/view/V19n37a06/1194 

Lizandra, A. (2016). La higiene en educación infantil. Los talleres como recurso didáctico (p.4). Universitat Jaume I. Recuperado de http://repositori.uji.es/xmlui/bitstream/handle/10234/162225/TFG__Lizandra_Mac%C3%ADas%2c_Alba.pdf?sequence=1&isAllowed=y 

OMS (2020). Consideraciones para las medidas de salud pública relativas a las escuelas en el contexto de la COVID-19. Recuperado el 18-11-2020 de https://apps.who.int/iris/bitstream/handle/10665/332107/WHO-2019-nCoV-Adjusting_PH_measures-Schools-2020.1-spa.pdf?sequence=1&isAllowed=y 

Real Academia Española (2019). Definición higiene. Recuperado el 18-11-2020 de https://dle.rae.es/higiene 

Authorship

Sheila Hormachea, Coral Sánchez y Carmen Santos, 2020.

Categorie
Educazione per bambini

Drop-off and pick-up

The drop-off and pick-up moments are an essential part of the school’s daily life. A lot of times these moments are taken for granted and regarded as a simple exchange of children. Nonetheless, these moments have a great relevance and impact in both the school day and the people involve within the moment itself. Therefore, the drop-off and pick-up moments should be thought about as personal and emotional gathering spaces which connect the two main childhood worlds: family and school. 

A frantic pace usually characterizes the drop-off moments. Highly likely families arrive at the schools in a rush and either drop their kids in the classroom or leave them in line at the school playground.

On the contrary, we should plan the drop-off moments in such way that the hustle takes no part in them, so that a not only a physical, but also emotional and human embrace can take place. This will allow us to focus on each child and family. 

As Rosa Lopez says (2004) We need to look at the drop-off moments as both, a place and a time for meeting each other. Thus, the drop-off spaces should create a comfortable environment and be filled with professionals that parents can rely on. All in all, this is none other than an educational project that families can feel part of and that leaves a footprint behind from the very first moment everyone arrives.    

With regards to all these, it is also necessary to think of and take care of the actual physical space where the drop-off takes place. When the drop-off takes place in a common area like the hall, it provides for a more enriching experience, since children of all ages, their families and teaches get the chance to meet, share experiences, concerns and so on. In order for these spaces to reach their full potential, they must be cozy, surrounded by pictures of the schoolchildren and documentation boards (this allows children and parents to get to know each other) and have multiple possible activities to do like installations, couches, reading corners, empty spaces where people meet each other. 

On the other hand, the pick-up moments, as well as the drop-off moments, are Known for the high pace at which they happen. Furthermore, during these moments we need to deal with many unexpected events. Nonetheless, this is not the right way to think of the pick-up moments.

We need to understand these moments as an opportunity to give families information about their children. We majorly talk to the parents when we have problems with their child or when incidents take place during the school day, however, we have to keep a fluid communication at all times and share with the families their children’s milestones within the development itself and the learning and autonomy.

We can also offer them some guidelines about how to nourish and foster their children’s own growth. All this makes us think of the pick-ups as an individual and gradual moment that allow us to minister to all families. 

The moments when we say goodbye to the children and their families should make us look forward to the next day’s meeting (López, 2004). 

References 

Herranz, R. L. (2004). ” La entrada y salida” en la escuela. Aula de infantil, 18, 28-29. 

Ritscher, P. (2009). Sobre las propias piernas. Infancia: educar de 0 a 6 años, (115), 17-20. 

Authorship

Susana Lorenzo, Sara Perales y Lucía Prieto, 2020.